Dissidia: Nintendo

Game

 * Name = Dissidia: Nintendo
 * Kana =
 * Rōmaji =
 * Platform = Wii U (Modded)
 * Release date(s) = WW: TBA
 * Genre(s) = Fighting, Platforming
 * Mode(s) = Single player, Multiplayer, Online multiplayer
 * Rating(s) = ESRB: T
 * Developer(s) = Namco Bandai (Original), Sora Ltd. (Original), Heroton Productions
 * Publisher(s) = Nintendo (Original), Heroton Productions
 * Designer(s) = Masahiro Sakurai (Original), Eloy Rosario
 * Engine = Havok

Dissidia Nintendo (Originally known as Super Smash Bros. 4: Project H, is a fighting game developed for Nintendo Wii U and is based on Square Enix's Dissida: Final Fantasy series. It is considered a "sister" game to Super Smash Bros. Ultimate.

The plot centers around the conflict between Luxandra, the Queen of Light, and Lord Tenebrae, the King of Darkness.

Like 2008's Dissidia, the game is a one-on-one action-based fighting game, in which battles take place in three-dimensional arenas based on locations from the series, with characters that can level up and be fully customized. A few changes are made to the gameplay, with the most notable being the introduction of the Assist system, which allows characters to call an ally into battle. The game features both single player gameplay (in which the player can progress through the story or stage fights against an AI) and multiplayer to fight against friends.

Project H a gameplay modification, as well as an extension of Super Smash Bros. for Wii U, designed to make The Wii U version of Smash 4 combine with the 3DS version, as well as adding gameplay tweeks, characters, and certain gameplay elements as well.

Characters
While mostly keeping the same Roster as Smash Ultimate, some characters are religated to "Assists" to their leading fighter, while others are cut completely due to lacking a "dark" representative.